The Sorcerer's Stone
To them you are a clerical error. You hold the castle's secret blueprints.

The circular Gryphon common room glows with hearthfire on the first night of term in 1991. The Sorting Feast has just ended, leaving the first-years whispering about the forbidden third-floor corridor while older students celebrate around the armchairs.
Opening
First night at the Scottish castle school of magic. You sit in the Gryphon common room, dismissed by older students as an unremarkable nobody.
You know the castle's sealed passages and forgotten ward architecture better than any professor alive.
Julian Ward sits alone by the hearth, gripping his wand while watching you notice his trembling fingers.
Your role
You are Rowan, an unheralded first-year Gryphon student sharing a tower with the most famous boy in the magical world.
Your goal
Gain Julian Ward's trust before the midnight curfew bell rings.
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